|
Video SDK for Windows API Reference
|
Face region of interest reported alongside a decoded frame. More...
#include <zoom_sdk_raw_data_def.h>
Data Fields | |
| float | left |
| Normalized left edge, [0.0, 1.0]. | |
| float | top |
| Normalized top edge, [0.0, 1.0]. | |
| float | right |
| Normalized right edge, [0.0, 1.0], > left. | |
| float | bottom |
| Normalized bottom edge, [0.0, 1.0], > top. | |
Face region of interest reported alongside a decoded frame.
Coordinates are normalized to [0.0, 1.0], with the origin at the top-left corner of the decoded (pre-rotation) frame. Callers that need display coordinates must apply the frame rotation reported by YUVRawDataI420::GetRotation().
Definition at line 72 of file zoom_sdk_raw_data_def.h.
| float FaceROI::bottom |
Normalized bottom edge, [0.0, 1.0], > top.
Definition at line 77 of file zoom_sdk_raw_data_def.h.
| float FaceROI::left |
Normalized left edge, [0.0, 1.0].
Definition at line 74 of file zoom_sdk_raw_data_def.h.
| float FaceROI::right |
Normalized right edge, [0.0, 1.0], > left.
Definition at line 76 of file zoom_sdk_raw_data_def.h.
| float FaceROI::top |
Normalized top edge, [0.0, 1.0].
Definition at line 75 of file zoom_sdk_raw_data_def.h.