IAuthService / InitAuthController
IJoinMeetingBehaviorConfiguration
IMeetingParticipantsController
IMeetingSignInterpretationController
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`InitSDK()` | Class: `zoom_sdk / InitAuthController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Renamed Blueprint: Execute SDKInit function |
`InitAuthSDK()` | Class: `InitAuthController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: New function Renamed Blueprint: SDK Init and Auth |
`CleanupSDK()` | Class: `zoom_sdk / InitAuthController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Renamed: Execute SDK Cleanup function Description: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`GetSpeakerList()` | Class: `IAudioSettingContext` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`GetSpeakerVol()` | Class: `IAudioSettingContext` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`EnableAutoAdjustMic()` | Class: `IAudioSettingContext` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: The Blueprint Node returns a `bool` because it is easier to handle `bool` values in the Blueprint Editor than `SDKError` values. Returns `true` if the function is successful and `false` otherwise. |
`SelectMic()` | Class: `IAudioSettingContext` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`SetMicVol()` | Class: `IAudioSettingContext` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`SetSpeakerVol()` | Class: `IAudioSettingContext` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`UseDefaultSystemMic()` | Class: `IAudioSettingContext` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`UseDefaultSystemSpeaker()` | Class: `IAudioSettingContext` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`onComputerMicDeviceChanged()` | Class: `IAudioSettingContextEvent` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`onComputerSpeakerDeviceChanged()` | Class: `IAudioSettingContextEvent` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`onDefaultMicDeviceChanged()` | Class: `IAudioSettingContextEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Description: |
`onDefaultSpeakerDeviceChanged()` | Class: `IAudioSettingContextEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Description: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`LogOut()` | Class: `IAuthService / InitAuthController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Renamed Blueprint: SDK Logout |
`GetAuthResult()` | Class: `IAuthService / InitAuthController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`SDKAuth()` | Class: `IAuthService / InitAuthController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Renamed Blueprint: Execute SDK Auth Jwt Function |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`onAuthenticationReturn()` | Class: `IAuthServiceEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`onLoginReturnWithReason()` | Class: `IAuthServiceEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`onLogout()` | Class: `IAuthServiceEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`AddNewBoToList()` | Class: `IBatchCreateBOHelper` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`CreateBOTransactionBegin()` | Class: `IBatchCreateBOHelper` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`CreateBoTransactionCommit()` | Class: `IBatchCreateBOHelper` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`CanStartBO()` | Class: `IBOAdmin` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
`AssignNewUserToRunningBO()` | Class: `IBOAdmin` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`BroadcastMessage()` | Class: `IBOAdmin` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`InviteBOUserReturnToMainSession()` | Class: `IBOAdmin` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`JoinBOByUserRequest()` | Class: `IBOAdmin` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`StartBO()` | Class: `IBOAdmin` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
`StopBO()` | Class: `IBOAdmin` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`onBOEndTimerUpdated()` | Class: `IBOAdminEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`onStartBOError()` | Class: `IBOAdminEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`JoinBO()` | Class: `IBOAssistant()` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Renamed Blueprint: BOAssistanJoinBO |
`LeaveBO()` | Class: `IBOAssistant()` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Renamed Blueprint: BOAssistanLeaveBO |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`GetBoName()` | Class: `IBOAttendee` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: The Blueprint Node returns a `FString` because it is easier to handle `FString` values in Blueprint Editor than `zchar_t` values. |
`IsCanReturnMainSession()` | Class: `IBOAttendee` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
`IsHostInThisBO()` | Class: `IBOAttendee` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
`JoinBo()` | Class: `IBOAttendee` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Renamed Blueprint: AttendeeJoinBO |
`LeaveBo()` | Class: `IBOAttendee` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Renamed Blueprint: AttendeeLeaveBO |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`onHostJoinedThisBOMeeting()` | Class:`IBOAttendeeEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
`onHostLeaveThisBOMeeting()` | Class:`IBOAttendeeEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`AssignUserToBO()` | Class: `IBOCreator` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`CreateBO()` | Class: `IBOCreator` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`GetBOOption()` | Class: `IBOCreator` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`RemoveBO()` | Class: `IBOCreator` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`RemoveUserFromBO()` | Class: `IBOCreator` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`SetBOOption()` | Class: `IBOCreator` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`UpdateBONam()` | Class: `IBOCreator` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`onBOCreateSuccess()` | Class: `IBOCreatorEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`GetBOMeetingByID()` | Class: `IBOData` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`GetBOMeetingIDList()` | Class: `IBOData` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`GetBOUserName()` | Class: `IBOData` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`GetBOUserStatus()` | Class: `IBOData` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`GetCurrentBoName()` | Class: `IBOData` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`GetUnassigneUserList()` | Class: `IBOData` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`IsBOUserMysel()` | Class: `IBOData` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`onBOInfoUpdate()` | Class: `IBOData` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`onBOInfoUpdate()` | Class: `IBODataEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`OnBOListInfoUpdated()` | Class: `IBODataEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
`onUnAssignedUserUpdated()` | Class: `IBODataEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`GetBOID()` | Class: `IBOMeeting` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`GetBOName()` | Class: `IBOMeeting` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`GetBOUserList()` | Class: `IBOMeeting` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`IsValid()` | Class: `ICameraController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
`BeginTurnDown()` | Class: `ICameraController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`BeginTurnLeft()` | Class: `ICameraController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`BeginTurnRight()` | Class: `ICameraController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`BeginTurnUp()` | Class: `ICameraController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`BeginZoomIn()` | Class: `ICameraController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`BeginZoomOut()` | Class: `ICameraController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`CanControlCamera()` | Class: `ICameraController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: Meeting SDK - `(bool &bCan)` Unreal Plugin Blueprint Node - none Output: Meeting SDK - `SDKError` Unreal Plugin Blueprint Node - `bool` Description: The Blueprint Node returns a `bool` because it is easier to handle `bool` values in the Blueprint Editor than `SDKError` values. Returns `true` if the function is successful and `false` otherwise. |
`ContinueTurnDown()` | Class: `ICameraController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`ContinueTurnLeft()` | Class: `ICameraController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`ContinueTurnRight()` | Class: `ICameraController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`ContinueTurnUp()` | Class: `ICameraController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`ContinueZoomIn()` | Class: `ICameraController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`ContinueZoomOut()` | Class: `ICameraController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`EndTurnDown()` | Class: `ICameraController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`EndTurnLeft()` | Class: `ICameraController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`EndTurnRight()` | Class: `ICameraController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`EndTurnUp()` | Class: `ICameraController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`EndZoomIn()` | Class: `ICameraController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`EndZoomOut()` | Class: `ICameraController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`GetChatMessageType()` | Class: `IChatMsgInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
`GetContent()` | Class: `IChatMsgInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
`GetSenderDisplayName()` | Class: `IChatMsgInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
`GetSenderUserId()` | Class: `IChatMsgInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
`IsChatToAll()` | Class: `IChatMsgInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
`IsChatToAllPanelist()` | Class: `IChatMsgInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
`IsChatToWaitingroom()` | Class: `IChatMsgInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`CanAssignOthersToSendCC()` | Class: `IClosedCaptionController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
`CanBeAssignedToSendCC()` | Class: `IClosedCaptionController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`CanStartLiveTranscription()` | Class: `IClosedCaptionController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
`CanSendClosedCaption()` | Class: `IClosedCaptionController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`isSupportImmersive()` | Class: `ICustomImmersiveController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`IsAnnotationDisable()` | Class: `IAnnotationController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`CanStartDirectShare()` | Class: `IDirectShareServiceHelper` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: The Blueprint Node returns a `bool` because it is easier to handle `bool` values in the Blueprint Editor than `SDKError` values. Returns `true` if the function is successful and `false` otherwise. |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`IsEmojiReactionEnabled()` | Class: `IEmojiReactionController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`SendEmojiFeedback()` | Class: `IEmojiReactionController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`SendEmojiReaction()` | Class: `IEmojiReactionController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`CancelEmojiFeedback()` | Class: `IEmojiReactionController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: The Blueprint Node returns a `bool` because it is easier to handle `bool` values in the Blueprint Editor than `SDKError` values. Returns `true` if the function is successful and `false` otherwise. |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`OnEmojiReactionReceived()` | Class: `IEmojiReactionControllerEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`OnEmojiReactionReceivedInWebinar()` | Class: `IEmojiReactionControllerEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`OnEmojiFeedbackReceived()` | Class: `IEmojiReactionControllerEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
`OnEmojiFeedbackCanceled()` | Class: `IEmojiReactionControllerEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`EnableForceAutoStartMyVideoWhenJoinMeeting()` | Class: `IJoinMeetingBehaviorConfiguration` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: The Blueprint Node returns a `bool` if C++ wrapper is called successfully. |
`EnableForceAutoStopMyVideoWhenJoinMeeting()` | Class: `IJoinMeetingBehaviorConfiguration` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: The Blueprint Node returns a `bool` if C++ wrapper is called successfully. |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`MuteAudio()` | Class: `IMeetingAudioController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`CanUnMuteBySelf()` | Class: `IMeetingAudioController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
`UnMuteAudio()` | Class: `IMeetingAudioController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`GetBOAdminHelper()` | Class: `IMeetingBOController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`GetBOAssistantHelper()` | Class: `IMeetingBOController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`GetBOAttedeeHelper()` | Class: `IMeetingBOController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`GetBOCreatorHelper()` | Class: `IMeetingBOController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`GetBODataHelper()` | Class: `IMeetingBOController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`GetBOStatus()` | Class: `IMeetingBOController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`IsBOEnabled()` | Class: `IMeetingBOController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
`IsBOStarted()` | Class: `IMeetingBOController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
`IsInBOMeeting()` | Class: `IMeetingBOController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`onHasAdminRightsNotification()` | Class: `IMeetingBOControllerEvent` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Renamed Blueprint: onHasAdminRights |
`onHasAssistantRightsNotification()` | Class: `IMeetingBOControllerEvent` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Renamed Blueprint: onHasAssistantRights |
`onHasAttendeeRightsNotification()` | Class: `IMeetingBOControllerEvent` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Renamed Blueprint: onHasAttendeeRights |
`onHasCreatorRightsNotification()` | Class: `IMeetingBOControllerEvent` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Renamed Blueprint: onHasCreatorRights |
`onLostAdminRightsNotification()` | Class: `IMeetingBOControllerEvent` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Renamed Blueprint: onLostAdminRights |
`onLostAssistantRightsNotification()` | Class: `IMeetingBOControllerEvent` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Renamed Blueprint: onLostAssistantRights |
`onLostAttendeeRightsNotification()` | Class: `IMeetingBOControllerEvent` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Renamed Blueprint: onLostAttendeeRights |
`onLostCreatorRightsNotification()` | Class: `IMeetingBOControllerEvent` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Renamed Blueprint: onLostCreatorRights |
`onBOStatusChanged()` | Class: `IMeetingBOControllerEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Output: |
`onBOStopCountDown()` | Class: `IMeetingBOControllerEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: Callback parameters in Blueprint Node use `int64` when Meeting SDK uses `unsigned int` since Blueprint Editor doesn't handle `unsigned int`. |
`onBOSwitchRequestReceived()` | Class: `IMeetingBOControllerEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: Callback parameters in Blueprint Node use `FString` when Meeting SDK uses `zchar_t` since Blueprint Editor doesn't handle `zchar_t`. |
`onNewBroadcastMessageReceived()` | Class: `IMeetingBOControllerEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Output: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`DeleteChatMessage()` | Class: `IMeetingChatController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`GetChatMessageById()` | Class: `IMeetingChatController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Renamed Blueprint: GetChatMessageInfo |
`GetAllChatMessageID()` | Class: `IMeetingChatController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Output: |
`GetChatStatus()` | Class: `IMeetingChatController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Output: |
`IsChatMessageCanBeDeleted()` | Class: `IMeetingChatController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`SendChatMsgTo()` | Class: `IMeetingChatController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`onChatMsgDeleteNotification()` | Class: `IMeetingChatCtrlEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Output: |
`onChatMsgNotifcation()` | Class: `IMeetingChatCtrlEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Output: Unreal Plugin Blueprint Node - `(FUEChatMsgInfo chatMsg, FString content)` |
`onChatMsgNotificationNormalMeetingChatStatus()` | Class: `IMeetingChatCtrlEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Original SDK Name: onChatStatusChangedNotification |
`onChatMsgNotificationWebinarAttendeeChatStatus()` | Class: `IMeetingChatCtrlEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Origin SDK Name: onChatStatusChangedNotification |
`onChatMsgNotificationWebinarOtherUserRoleChatStatus()` | Class: `IMeetingChatCtrlEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Origin SDK Name: onChatStatusChangedNotification Output: |
`onShareMeetingChatStatusChanged()` | Class: `IMeetingChatCtrlEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Output: |
`onChatStautsChangedNotification()` | Class: `IMeetingChatCtrlEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`EnableAutoAdjustMicVolumeWhenJoinAudio()` | Class: `IMeetingConfiguration` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`EnableAutoAdjustSpeakerVolumeWhenJoinAudio()` | Class: `IMeetingConfiguration` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`onWebinarNeedRegisterNotification()` | Class: `IMeetingConfigurationEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Output: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`GetJoinMeetingUrl()` | Class: `IMeetingInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`GetMeetingID()` | Class: `IMeetingInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`CanStartLiveStream()` | Class: `IMeetingLiveStreamController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: The Blueprint Node returns a `bool` because it is easier to handle `bool` values in the Blueprint Editor than `SDKError` values. Returns `true` if the function is successful and `false` otherwise. |
`CanStartRawLiveStream()` | Class: `IMeetingLiveStreamController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: The Blueprint Node returns a `bool` because it is easier to handle `bool` values in the Blueprint Editor than `SDKError` values. Returns `true` if the function is successful and `false` otherwise. |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`AllowParticipantsToRename()` | Class: `IMeetingParticipantsController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`AllowParticipantsToUnmuteSelf()` | Class: `IMeetingParticipantsController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`AskAllToUnmute()` | Class: `IMeetingParticipantsController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`AssignCoHost()` | Class: `IMeetingParticipantsController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`CanbeCohost()` | Class: `IMeetingParticipantsController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`ChangeUserName()` | Class: `IMeetingParticipantsController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`GetParticipantsList()` | Class: `IMeetingParticipantsController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`GetUserByUserID()` | Class: `IMeetingParticipantsController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Modified return type Renamed Blueprint: GetUserInfo |
`IsParticipantsUnmuteSelfAllowed()` | Class: `IMeetingParticipantsController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`MakeHost()` | Class: `IMeetingParticipantsController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`AllowParticipantsToChat()` | Class: `IMeetingParticipantsController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`IsParticipantAllowedToChat()` | Class: `IMeetingParticipantsController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`LowerAllHands()` | Class: `IMeetingParticipantsController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: The Blueprint Node returns a `bool` because it is easier to handle `bool` values in the Blueprint Editor than `SDKError` values. Returns `true` if the function is successful and `false` otherwise. |
`LowerHand()` | Class: `IMeetingParticipantsController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: Meeting SDK - `(unsigned int userid)` Unreal Plugin Blueprint Node - `(int64 user_id)` Output: Meeting SDK - `SDKError` Unreal Plugin Blueprint Node - `bool` Description: Different input type because Blueprint Nodes don't have access to `unsigned int`. They use `int64` instead. The Blueprint Node returns a `bool` because it is easier to handle bool values in the Blueprint Editor than `SDKError` values. |
`RaiseHand()` | Class: `IMeetingParticipantsController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`CanReclaimHost()` | Class: `IMeetingParticipantsController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`ReclaimHost()` | Class: `IMeetingParticipantsController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`ReclaimHostByHostKey()` | Class: `IMeetingParticipantsController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`onCoHostChangeNotification()` | Class: `IMeetingParticipantsCtrlEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Output: |
`onHostChangeNotification()` | Class: `IMeetingParticipantsCtrlEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Output: |
`onUserJoin()` | Class: `IMeetingParticipantsCtrlEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Output: |
`onUserLeft()` | Class: `IMeetingParticipantsCtrlEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Output: |
`onUserNamesChanged()` | Class: `IMeetingParticipantsCtrlEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Output: |
`onAllHandsLowered()` | Class: `IMeetingParticipantsCtrlEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
`onLowOrRaiseHandStatusChanged()` | Class: `IMeetingParticipantsCtrlEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Output: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`AddQuestion()` | Class: `IMeetingQAController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
`AnswerQuestionPrivate()` | Class: `IMeetingQAController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`AnswerQuestionPublic()` | Class: `IMeetingQAController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`CommentQuestion()` | Class: `IMeetingQAController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`DeleteAnswer()` | Class: `IMeetingQAController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`DeleteQuestion()` | Class: `IMeetingQAController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`DismissQuestion()` | Class: `IMeetingQAController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`EnableAnonnymousQuestion()` | Class: `IMeetingQAController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`EnableAttendeeViewAllQuestion()` | Class: `IMeetingQAController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`EnableQAComment()` | Class: `IMeetingQAController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`EnableQAVoteup()` | Class: `IMeetingQAController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`GetAnswer()` | Class: `IMeetingQAController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
`GetAllQuestionList()` | Class: `IMeetingQAController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Output: |
`IsAskQuestionAnonymouslyEnabled()` | Class: `IMeetingQAController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`IsAttendeeCanViewAllQuestions()` | Class: `IMeetingQAController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`IsQACommentEnabled()` | Class: `IMeetingQAController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`IsQAEnabled()` | Class: `IMeetingQAController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`IsQALegalNoticeAvailable()` | Class: `IMeetingQAController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`IsQAVoteupEnabled()` | Class: `IMeetingQAController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`ReopenQuestion()` | Class: `IMeetingQAController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`VoteupQuestion()` | Class: `IMeetingQAController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`OnAddAnswer()` | Class: `IMeetingQAControllerEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Output: |
`OnAddQuestion()` | Class: `IMeetingQAControllerEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Output: |
`OnAllowAskQuestionAnonymousStatus()` | Class: `IMeetingQAControllerEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
`OnAllowAttendeeCommentQuestionStatus()` | Class: `IMeetingQAControllerEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
`OnAllowAttendeeViewAllQuestionStatus()` | Class: `IMeetingQAControllerEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
`OnAllowAttendeeVoteupQuestionStatus()` | Class: `IMeetingQAControllerEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
`OnDeleteAnswer()` | Class: `IMeetingQAControllerEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Output: |
`OnDeleteQuestion()` | Class: `IMeetingQAControllerEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Output: |
`OnQAConnectStatus()` | Class: `IMeetingQAControllerEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Output: |
`OnQuestionMarkedAsDismissed()` | Class: `IMeetingQAControllerEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Output: |
`OnReceiveAnswer()` | Class: `IMeetingQAControllerEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Output: |
`OnReceiveQuestion()` | Class: `IMeetingQAControllerEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Output: |
`OnRefreshQAData()` | Class: `IMeetingQAControllerEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
`OnReopenQuestion()` | Class: `IMeetingQAControllerEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Output: |
`OnRevokeUpvoteQuestion()` | Class: `IMeetingQAControllerEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Output: |
`OnUpvoteQuestion()` | Class: `IMeetingQAControllerEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Output: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`AllowLocalRecording()` | Class: `IMeetingRecordingController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`CanAllowDisAllowLocalRecording()` | Class: `IMeetingRecordingController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: The Blueprint Node returns a `bool` because it is easier to handle `bool` values in the Blueprint Editor than `SDKError` values. Returns `true` if the function is successful and `false` otherwise. |
`RequestLocalRecordingPrivilege()` | Class: `IMeetingRecordingController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: The Blueprint Node returns a `bool` because it is easier to handle `bool` values in the Blueprint Editor than `SDKError` values. Returns `true` if the function is successful and `false` otherwise. |
`StartRawRecording()` | Class: `IMeetingRecordingController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: The Blueprint Node returns a `bool` because it is easier to handle `bool` values in the Blueprint Editor than `SDKError` values. Returns `true` if the function is successful and `false` otherwise. |
`StopRawRecording()` | Class: `IMeetingRecordingController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: The Blueprint Node returns a `bool` because it is easier to handle `bool` values in the Blueprint Editor than `SDKError` values. Returns `true` if the function is successful and `false` otherwise. |
`DisAllowLocalRecording()` | Class: `IMeetingRecordingController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`CanStartRecording()` | Class: `IMeetingRecordingController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`onLocalRecordingPrivilegeRequestStatus()` | Class: `IMeetingRecordingCtrlEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
`onRecordPrivilegeChanged()` | Class: `IMeetingRecordingCtrlEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`CanRequestControl()` | Class: `IMeetingRemoteController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`Join()` | Class: `IMeetingService` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Renamed Blueprint: Execute Zoom Join Meeting |
`JoinZoomEventMeeting()` | Class: `IMeetingService` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: New function Renamed Blueprint: Join Zoom Event Meeting |
`Leave()` | Class: `IMeetingService` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Renamed Blueprint: Execute Zoom Leave Meeting |
`EndMeeting()` | Class: `IMeetingService` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: New function Renamed Blueprint: Execute Zoom End Meeting |
`GetMeetingBOController()` | Class: `IMeetingService` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`onMeetingParameterNotification()` | Class: `IMeetingServiceEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Output: |
`onMeetingStatusChanged()` | Class: `IMeetingServiceEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Output: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`CanStartShare()` | Class: `IMeetingShareController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`CanSwitchToShareNextCamera()` | Class: `IMeetingShareController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`StartShareCamera()` | Class: `IMeetingShareController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`OnSharingStatus()` | Class: `IMeetingShareCtrlEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Output: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`CanStartSignInterpretation()` | Class: `IMeetingSignInterpretationController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`CanSignLanuageInterpreterTalk()` | Class: `IMeetingSignInterpretationController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`SetMeetingTopic()` | Class: `IMeetingUIController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`SetCustomizedPollingUrl()` | Class: `IMeetingUIController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`SetCustomizedPollingUrl()` | Class: `IMeetingUIController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`EnableClaimHostFeature()` | Class: __class__ ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`AskAttendeeToStartVideo()` | Class: `IMeetingVideoController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`CanAskAttendeeToStartVideo()` | Class: `IMeetingVideoController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`GetSpotlightedUserList()` | Class: `IMeetingVideoController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`MuteVideo()` | Class: `IMeetingVideoController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: The Blueprint Node returns a `bool` because it is easier to handle `bool` values in the Blueprint Editor than `SDKError` values. Returns `true` if the function is successful and `false` otherwise. |
`SpotlightVideo()` | Class: `IMeetingVideoController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: Meeting SDK - `(unsigned int userId)` Unreal Plugin Blueprint Node - `(int64 user_id)` Output: MeetingSDK - `SDKError` Unreal Plugin Blueprint Node - `bool` Description: Different input type because Blueprint Nodes don't have access to `unsigned int`. They use `int64` instead. The Blueprint Node returns a `bool` because it is easier to handle `bool` values in the Blueprint Editor than `SDKError` values. Returns `true` if the function is successful and `false` otherwise. |
`StopAttendeeVideo()` | Class: `IMeetingVideoController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: Meeting SDK - `(unsigned int userId)` Unreal Plugin Blueprint Node - `(int64 user_id)` Output: MeetingSDK - `SDKError` Unreal Plugin Blueprint Node - `bool` Description: Different input type because Blueprint Nodes don't have access to `unsigned int`. They use `int64` instead. The Blueprint Node returns a `bool` because it is easier to handle `bool` values in the Blueprint Editor than `SDKError` values. Returns `true` if the function is successful and `false` otherwise. |
`UnspotlightAllVideos()` | Class: `IMeetingVideoController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: The Blueprint Node returns a `bool` because it is easier to handle `bool` values in the Blueprint Editor than `SDKError` values. Returns `true` if the function is successful and `false` otherwise. |
`UnSpotlightVideo()` | Class: `IMeetingVideoController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: Meeting SDK - `(unsigned int userId)` Unreal Plugin Blueprint Node - `(int64 user_id)` Output: MeetingSDK - `SDKError` Unreal Plugin Blueprint Node - `bool` Description: Different input type because Blueprint Nodes don't have access to `unsigned int`. They use `int64` instead. The Blueprint Node returns a `bool` because it is easier to handle `bool` values in the Blueprint Editor than `SDKError` values. Returns `true` if the function is successful and `false` otherwise. |
`CanStopAttendeeVideo()` | Class: `IMeetingVideoController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: Meeting SDK - `(unsigned int userId)` Unreal Plugin Blueprint Node - `(int64 user_id)` Output: MeetingSDK - `SDKError` Unreal Plugin Blueprint Node - `bool` Description: Different input type because Blueprint Nodes don't have access to `unsigned int`. They use `int64` instead. The Blueprint Node returns a `bool` because it is easier to handle `bool` values in the Blueprint Editor than `SDKError` values. Returns `true` if the function is successful and `false` otherwise. |
`CanPinToFirstView()` | Class: `IMeetingVideoController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`CanPinToSecondView()` | Class: `IMeetingVideoController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`CanSpotlight()` | Class: `IMeetingVideoController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`CanStopAttendeeVideo()` | Class: `IMeetingVideoController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`CanUnSpotlight()` | Class: `IMeetingVideoController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`UnmuteVideo()` | Class: `IMeetingVideoController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`onHostRequestStartVideo()` | Class: `IMeetingVideoCtrlEvent` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`onUserVideoStatusChange()` | Class: `IMeetingVideoCtrlEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Output: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`AdmitAllToMeeting()` | Class: `IMeetingWaitingRoomController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: The Blueprint Node returns a `bool` because it is easier to handle `bool` values in the Blueprint Editor than `SDKError` values. Returns `true` if the function is successful and `false` otherwise. |
`AdmitToMeeting()` | Class: `IMeetingWaitingRoomController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: Meeting SDK - `(unsigned int userId)` Unreal Plugin Blueprint Node - `(int64 user_id)` Output: MeetingSDK - `SDKError` Unreal Plugin Blueprint Node - `bool` Description: Different input type because Blueprint Nodes don't have access to `unsigned int`. They use `int64` instead. The Blueprint Node returns a `bool` because it is easier to handle `bool` values in the Blueprint Editor than `SDKError` values. Returns `true` if the function is successful and `false` otherwise. |
`GetWaitingRoomLst()` | Class: `IMeetingWaitingRoomController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Description: The Blueprint Node returns `TArray<int64>` because Blueprint Nodes don't have access to `unsigned int`. They use `int64` instead. |
`GetWaitingRoomUserInfoByID()` | Class: `IMeetingWaitingRoomController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: Meeting SDK - `(unsigned int userId)` Unreal Plugin Blueprint Node - `(int64 user_id)` Output: Meeting SDK - `IUserInfo` Unreal Plugin Blueprint Node - `FUEUserInfo` Description: Different input type because Blueprint Nodes don't have access to `unsigned int`. They use `int64` instead. Different output type because we need to create our own `UEUserInfo` struct in order to get the members of `IUserInfo` from the Meeting SDK. |
`PutInWaitingRoom()` | Class: `IMeetingWaitingRoomController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: Meeting SDK - `(unsigned int userId)` Unreal Plugin Blueprint Node - `(int64 user_id)` Output: MeetingSDK - `SDKError` Unreal Plugin Blueprint Node - `bool` Description: Different input type because Blueprint Nodes don't have access to `unsigned int`. They use `int64` instead. The Blueprint Node returns a `bool` because it is easier to handle `bool` values in the Blueprint Editor than `SDKError` values. Returns `true` if the function is successful and `false` otherwise. |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`onWatingRoomUserJoin()` | Class: `IMeetingWaitingRoomEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Output: |
`onWatingRoomUserLeft()` | Class: `IMeetingWaitingRoomEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified return type Output: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`AllowAttendeeTalk()` | Class: `IMeetingWebinarController` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`AllowPanelistStartVideo()` | Class: `IMeetingWebinarController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`DepromptPanelist2Attendee()` | Class: `IMeetingWebinarController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`DisallowAttendeeTalk()` | Class: `IMeetingWebinarController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`DisallowPanelistStartVideo()` | Class: `IMeetingWebinarController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`GetWebinarMeetingStatus()` | Class: `IMeetingWebinarController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`PromptAttendee2Panelist()` | Class: `IMeetingWebinarController` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`onAllowPanelistStartVideoNotification()` | Class: `IMeetingWebinarCtrlEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
`onDisallowPanelistStartVideoNotification()` | Class: `IMeetingWebinarCtrlEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
`onAllowAttendeeChatNotification()` | Class: `IMeetingWebinarCtrlEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
`onDisallowAttendeeChatNotification()` | Class: `IMeetingWebinarCtrlEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Direct Meeting SDK Windows wrapper Description: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`onMeetingDeviceListChanged()` | Class: `INotificationServiceEvent` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Output: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`GetAnswerList()` | Class: `IQAItemInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
`GetUpvoteNum()` | Class: `IQAItemInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
`HasLiveAnswers()` | Class: `IQAItemInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
`HasTextAnswers()` | Class: `IQAItemInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
`IsAnonymous()` | Class: `IQAItemInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
`IsLiveAnswering()` | Class: `IQAItemInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
`IsMarkedAsAnswered()` | Class: `IQAItemInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
`IsMarkedAsDismissed()` | Class: `IQAItemInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
`AmILiveAnswering()` | Class: `IQAItemInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`EnableGreenBorderWhenShare()` | Class: `IShareSettingContext` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`EnableAccelerateGPUWhenShare()` | Class: `IShareSettingContext` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`GetUserId()` | Class: `IUserAudioStatus` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`GetUserID()` | Class: `IUserInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
`GetUserName()` | Class: `IUserInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
`GetUserRole()` | Class: `IUserInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
`GetWebinarAttendeeStauts()` | Class: `IUserInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
`IsHost()` | Class: `IUserInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
`IsInWaitingRoom()` | Class: `IUserInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
`IsTalking()` | Class: `IUserInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
`IsVideoOn()` | Class: `IUserInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
`IsRaiseHand()` | Class: `IUserInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
`GetAudioVoiceLevel()` | Class: `IUserInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
`IsMySelf()` | Class: `IUserInfo` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`EnableHDVideo()` | Class: `IVideoSettingContext` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`IsSpotlightSelfEnabled()` | Class: `IVideoSettingContext` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`SelectCamera()` | Class: `IVideoSettingContext` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`onComputerCamDeviceChanged()` | Class: `IVideoSettingContextEvent` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`onDefaultCamDeviceChanged()` | Class: `IVideoSettingContextEvent` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`getUserId()` | Class: `IZoomSDKRenderer` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`SubscribeVideo()` | Class: `IZoomSDKRenderer` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
`UnSubscribeVideo()` | Class: `IZoomSDKRenderer` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: The Blueprint Node needs to check the user that is being called from unsubscribing has their video being rendered. Then the Blueprint Node calls `Unsubscribe()` from Meeting SDK |
`GetOutputRender()` | Class: `IZoomSDKRenderer` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: New function Input: |
`IsUserSubscribedToVideo()` | Class: `IZoomSDKRenderer` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: New function Input: |
`SetRawDataResolution()` | Class: `IZoomSDKRenderer` ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: Modified inputs & logic Input: |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`onMicStartSend()` | Class: `IZoomSDKVirtualAudioMicEvent` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
`onMicStopSend()` | Class: `IZoomSDKVirtualAudioMicEvent` ✅ In C++ wrapper ❌ In Blueprints wrapper | Implementation: Not applicable Description: Not applicable |
SDK method name | SDK class in version 5.17.2 Method availability | Blueprint wrapper implementation Wrapper description |
`CheckAuthResult()` | Class: none ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: New function Input: |
`CheckIfTheErrorReturnIsSuccess()` | Class: none ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: New function Input: |
`GetInstance()` | Class: none ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: New function Description: |
`SetInstance()` | Class: none ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: New function Description: |
`Base64Encode()` | Class: none ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: New function Input: |
`EnableVideoSource()` | Class: none ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: New function Input: 1. `GetRawdataVideoSourceHelper()` 2. `CreateSettingService()` 3. `SetVideoDeviceEvent()` 4. `EnableVideoMirrorEffect()` 5. `UnmuteVideo()` 6. `SetExternalVideoSource()` |
`DisableVideoSource()` | Class: none ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: New function Input: 1. `MuteVideo()` 2. `GetRawdataVideoSourceHelper()` 3. `SetExternalVideoSource()` |
`GenerateJWTAuthToken()` | Class: none ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: New function Input: |
`UrlEncode()` | Class: none ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: New function Input: |
`ZoomSDKEventHandlerGetInstance()` | Class: none ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: New function Description: |
`ZoomSDKEventHandlerSetInstance()` | Class: none ✅ In C++ wrapper ✅ In Blueprints wrapper | Implementation: New function Description: |